Category:Relationship Between Gear and Attributes

SOURCE: XIVDB.com

 HIERARCHY OF MATERIALS 

METALS (darksteel, gold and cobalt require verification)

COPPER > BRASS > SILVER > MYTHRIL > ELECTRUM

WOOD (Pine requires verification)

MAPLE > ASH > ELM > OAK > YEW

ANIMAL LEATHER (peisteskin, gigantotoad skin require verification. List is incomplete)

LEATHER>GOATSKIN>BOARSKIN>RAPTORSKIN

OSTEO

BONE, CORAL (white/blue/red), HORN, WOLF (hierarchy is equipment slot specific)

GEMSTONES

Gemstones have a specific set of attributes and traits they modify. They are arranged in increaing job level necessary to equip them (without penalties). Levels are for Neck/Bracelet and Rings/Earrings:

(28/38/48 and 29/39/49, respectively).

STR+Skill Speed - Sunstone > Garnet > Rubellite

MND+Spell Speed - Lapis Lazuli > Aquamarine > Turquoise

VIT+Parry - Sphene > Heliodor > Amber

INT+Determination - Danburite > Goshenite > Zircon

DEX+Critical Hit - Fluorite > Amythest > Spinel

MND+PIETY - Malachite > Peridot > Tourmaline

INT+Critical Hit - Peal > Black Pearl *

 NECK 

CHOKERS

There are four types of chokers:

1) Chokers crafted from Animal Hides (ie Leather Choker) - these give +GP (gathering points)

2) Chokers crafted from Metals (ie Brass Choker) - these give +CP (crafting points)

3) Chokers crafted from Metals and Gemstones (ie Malachite Choker) - these give bonuses to attributes and traits

4) Aetherial Chokers (ie Aetherial Malachite Choker) - these give bonuses to attributes "+1" over the amount given by the non-aetherial variant of choker, as well as increases in physical and magical defense

GORGETS (lvls 8 / 16 / 26 / 36 / 46)

Gorgets are crafted from metals that give +STR, +DEX and +ACC. The aetherial variant gives bonuses to STR and DEX only, as well as increases in physical and magical defense

NECKLACES (lvls 8 / 27 / 37 / 47 and 16 / 26 / 36 / 46 for aetherial)

Necklaces are crafted from fangs, horns and coral that give +MND, +INT and +ACC. The aetherial variant gives bonuses to MND and INT only, as well as increases in physical and magical defense.

 EAR 

EARRINGS

There are four types of earrings:

1) Earrings crafted from metals (ie Copper Earrings) - these give +GP

2) Earrings crafted from horn or teeth (ie Fang Earrings) - these give +CP

3) Earrings crafted from metals and gemstones (ie Sunstone Earrings) - these give bonuses to attributes and traits

4) Aetherial Earrings (ie Aetherial Sunstone Earrings) -  these give bonuses to attributes "+1" over the amount given by the non-aetherial variant of earring, as well as increases in physical and magical defense

EAR CUFFS

Ear Cuffs crafted from metals (ie Copper Ear Cuffs) - these give bonuses to STR and ACC. The aetherial variant gives bonuses to STR only, as well as increases in physical and magical defense.

 WRIST 

BRACELETS

Bracelets are crafted from metals and gemstones (ie Danburite bracelet) - these give bonuses to attributes and traits

WRISTBANDS

Wristbands are crafted from animal leathers & coral (level 8 wristband is from leather only). These give bonuses to STR, DEX and ACC. The aetherial variant gives bonuses to STR and DEX only, as well as increases in physical and magical defense.

DISCIPLES OF THE LAND WRISTBANDS

These wristbands give GP bonuses

WRISTLETS

Wristlets are crafted from metals (ie Silver Wristlets) and give bonuses to MND, INT and ACC. The aetherial variant gives bonuses to MND and INT only, as well as increases in physical and magical defense.

DISCIPLES OF THE HAND WRISTLETS

These wristlets give CP bonuses

ARMILLAE

Armillae are crafted from coral, bone and horn (ie Bone Armillae) and give bonuses to VIT and critical hit rating. The aetherial variant gives bonuses to VIT only, as well as increases in physical and magical defense.

 RINGS 

There are five types of rings:

1) Rings crafted from metals (ie Copper Rings) - these give bonuses to STR and DEX

2) Rings crafted from horn or teeth (ie Horn Rings) - these give bonuses to MIND, INT and ACC

3) Rings crafted from metals and gemstones (ie Sunstone Ring) - these give bonuses to attributes and traits

4) Aetherial Rrings (ie Aetherial Sunstone Ring) -  these give bonuses to attributes "+1" over the amount given by the non-aetherial variant of earring only (no attribute bonus), as well as increases in physical and magical defense

5) Disciple of the Hand & Disciple of the Land specific rings (ie Brass Ring of Crafting) - these give bonuses to CP and GP (respectively).  The DoL rings have yet to be translated from DAT mining accomplished by the lads and lasses at XIVDB.com.  I will try to verify their existence with the start of Phase 4 Beta.